Make it stand out.

I’m a Product Designer with 10+ years leading teams and shipping consumer and enterprise experiences to millions of customers, while delivering measurable business value. I partner with designers, engineers, PMs, data scientists, and researchers to define strategy, prototype rapidly, run experiments, and ship features that move metrics at scale.

Curiosity drives my work, which means every product cycle is an opportunity to learn and grow. I aim to leave things better than I found them, whether it’s contributing to design systems, iterative product improvements, or hiring and fostering talented designers.

As Design Architect for Xbox, I influence product direction as an IC, align cross‑functional roadmaps, and present strategic initiatives to senior leaders. My aim is to work on interesting projects, collaborate with talented people, and expand my knowledge/understanding, all while having a bit of fun on the way.